New Year Updates

Categories: Bingo Game Server, Flash Bingo Games, Site Updates

I’ve mentioned in my last post that there were only a few remaining items in my to-do list, but as usual, the list ends up being longer as I encounter new issues/bugs to fix. Below are all the changes since the last update.

Game server stress testing application:

  • Fixed a bug where the data decoder was incorrectly being immediately terminated upon sign in (though the bug doesn’t seem to affect the application at all)
  • Policy data can now be sent, also support stress testing the Flash policy server
  • Now reads data from a configuration file, so all the bingo games can be tested without the need to recompile codes

Flash policy server application:

  • Added support for HB data, since this will be hosted in the same servers
  • Bingo game server (in case master policy server is down) will not send HB data since it’s unnecessary
  • The application has been combined with the main bingo game application, this way the same server scripts can be used

Ping application (tests whether the bingo game servers are running ok):

  • Now reads all necessary data from the configuration files, so rooms and corresponding groups can be modified easily (and without code recompile)
  • Related server scripts now completed (codes based on HB, still need testing on the live servers)
  • Flash policy server is now included in the list of servers to monitor


  • Best Win in user profile now shows the related date and bingo game, depending on the current view selection
  • Security/efficiency codes added (e.g. kicking out players who have been idle for a long time), lots of additions in this area actually but will not write in detail anymore
  • Fixed a bug when a player (who has an active, unfinished game) can not re-enter any other bingo game anymore, when the game server has been restarted
  • Some minor changes and checks in the sign up process (wording, e-mail etc)
  • Fixed a bug in the sign up area: registration code notes were not being shown
  • Registration codes have been changed from a 9-letter code to a 5-digit code: this should make it easier to enter the code and avoid some reading confusions (e.g. some players misread one W as two V’s)
  • Highlighted intermission winner: stats have been fixed, also changed to view monthly stats instead
  • Bounced e-mails now better handled in the codes and the new servers (some settings have been affected due to the change of hosts and new control panel)
  • Web site pages will now properly catch database related errors, so the pages are still displayed (with blank data, previously a blank page is being shown whenever there’s any database issue)

As of this writing, I only have 5 remaining items in my to-do list, some of which are really just “research” items (things to consider, not stuff that need to be implemented now).

I will likely put the Flash policy server live on HB first, afterwards the games can already be launched. Seriously, the game launch has been delayed for so long, there’s really no excuse for me not to launch this within the first quarter of this year. This should be a good way to start the new year. 🙂

Happy new year everyone!!

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